A proven design leader with a innovative, strategic and thoughtful perspective. Consistently delivers experience design for major corporations that results in driving businesses in fresh directions. Crafts award-winning mobile, television, and desktop Web experiences. Works with teams around the world to deliver exciting solutions, and looks forward to changing the way people talk, share and play.
Magic+Might
2010 – Present
Chicago, IL
Innovation through Magic+Might. Design strategy and execution at the intersection of mobile, web and beyond.
Owner, Design Strategy
Motorola – CXD
2002 – 2010
Chicago, IL
Led and organized all aspects of user experience design, research, planning, early concept, detailed design, and implementation support; for devices across Motorola business units. Designed user interfaces mobile phones (from RAZR to DROID), mobile accessories, home media and communication systems and interactive TV. Created innovation and product strategies to unify design across Motorola business units. Recharged heavily commoditized product lines (Cordless phones, Set-top boxes) with fresh insights from ethnographic research. Integrated design with business, portfolio planning, marketing and development teams around the world to bring innovation to market.
Senior Design Manager
In 2008, created the user interface design team for Motorola's Android products. Management of 12 designers across two studios
Designed the MOTOBLUR content-forward social networking touch screen user interface
Advocate to CEO, Senior Leadership team and customers on design strategy and solutions
Responsible for early concept, design, and implementation support of products including: Motorola CLIQ (I.D. Magazine New + Notable), DROID (TIME Magazine gadget of the year), MILESTONE, BACKFLIP (Best of CES 2010), DEVOUR, and CLIQ XT
Principal Designer – Experience Planning – Multimedia
Invented experiences to change the competitive landscape of mobile multimedia products away from a megapixel race, to sharing, socializing and storytelling through content
Conducted ethnographic research around the world to better understand how consumers perceive multimedia experiences
Principal Designer – Seamless Mobility
Designed TV user interfaces, next-gen VoIP cordless phones, innovative interaction paradigms, and advanced concepts for mobile communication products
Recognized at Consumer Electronic Show in 2007 (e70, e71) for two cordless phones designs
Developed strategies for home and mobile content delivery and publishing ecosystems for professional and user generated content
Lead Interaction Designer
Bridged the gap between our graphic design team and technology teams.
Designed user interface components and behaviors
Established editorial team to manage and edit text used in mobile devices
Senior Media Designer
Created interaction design pattern guide to ensure consistency across designers and applications
Championed advanced technologies into devices including mobile flash, SVG graphics and vector fonts
Designed skinning/themes solution found products such as Motorola RAZR
Developed productivity tools that sped up our graphic production process between design and engineering
Sapient
1999 - 2002
Atlanta, GA
Senior Associate of User Experience
Worked across industries to create user interface solutions for Sapient's diverse client base and large-scale projects. Played varied roles and gained experience facilitating workshops and managing teams.
Managed interface development teams (12+ design and engineers)
Led teams through modular user interface techniques & Content management system design and implementations
Develop content entry systems to ease Web site maintenance
Redefined the Sapient design and development methodology to produce better design, faster
Clients: UPS.com, PSEG, Deutche Telekom, Mirant, American Cancer Society, Guidestreet.com, Union Gas, Sunglass Hut, First Union, Vitamin Shoppe
Portfolio Center
2001
Atlanta, GA
Instructor
Cydecor
1999
Charlotte, NC
Web Designer
Studied Communication design at East Carolina University from 1997 – 1998 and Graphic Design at Appalachian State University in the fall of 1996.